721 reviews analysed
1. Wonder Workshop Dash Robot with Dash Challenge Cards Bundle – STEAM Learning Toys for girls and boys ages 6+ (Amazon Exclusive)
Feature
- This bundle will give your kid(s) hours of activities while teaching them the basics of coding in a fun and approachable way.
- Our award-winning Dash robot along with our top-selling Dash challenge cards will provide hours of activities and challenges for kids ages 6+ who are interested in learning to code.
- Dash robot that makes learning to code fun for kids. Responding to voice, navigating objects, dancing, and singing, Dash is the robot your child always dreamed of having. Dash presents your kids with hundreds of projects, challenges, and puzzles as well as endless possibilities for freeform plays.
- Dash challenge cards teach the fundamentals of coding through fun robot games.
- Learn about loops, events, conditions, sequences and more while you play. The box of Dash challenge cards includes 24 challenge cards, a solution guide, and sticker sheet.
Description
Our award-winning Dash robot along with our top-selling Dash challenge cards will provide hours of activities and challenges for kids ages 6+ who are interested in learning to code. Dash robot that makes learning to code fun for kids. Responding to voice, navigating objects, dancing, and singing, Dash is the robot your child always dreamed of having. Dash presents your kids with hundreds of projects, challenges, and puzzles as well as endless possibilities for freeform plays. Dash robot comes with five (5) free mobile apps that you can download from the Apple app store, Google play store, and the Kindle store. Dash challenge cards teach the fundamentals of coding through fun robot games. Learn about loops, events, conditions, sequences and more while you play. Challenge cards include 24 challenge cards, solution guide, and sticker sheet.
2. Wonder Workshop Dash Challenge Cards for Dash Robot, Various
Feature
- Dash challenge cards inspire kids to learn the fundamentals of coding through interactive robot games.
- Kids will learn about loops, events, conditions, sequences and more while they play with Dash robot.
- The challenge cards will lead kids on fun adventures while expanding their knowledge of block based coding with Dash robot.
- Use the cards with Dash robot to create light patterns, perform fun dance moves, and play games with friends and family.
- 24 challenge cards with step-by-step activities, games, and challenges for Dash robot.
Description
Dash challenge cards teach the fundamentals of coding through fun robot games. Learn about loops, events, conditions, sequences and more while you play. This box of Dash challenge cards include 24 challenge cards, a solution guide, and a sheet of removable stickers for Dash.
3. Osmo – Coding Jam – Ages 6-12 – Music Creation, Coding & Problem Solving – For iPad or Fire Tablet (Osmo Base Required)
Feature
- OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & an iPad and/or Fire Tablet, bringing a child’s game pieces & actions to life (No WiFi necessary for game play).
- AGE & CAPABILITY: Ages 6-12+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning.
- TEACHING: Use coding blocks and create music beats while coding, making your beat come alive, while learning patterns & problem solving (Coding Jam). A great introduction to the concepts of coding.
- WHAT’S IN THE BOX: 23 magnetic coding blocks including: walk, jump, grab, loop, sequentials, sleep & multipliers blocks, stackable storage for game pieces & 1 Game App: Coding Jam.
- OSMO PROMISE: Designed with fun & learning in mind, in Palo Alto, California. 90 day Warranty. An iPad and/or Fire Tablet and Osmo Base (iPad, Fire and Osmo Base are not included) are required to play.
- COMPATIBILITY FOR IPAD AND FIRE TABLET: Compatible iPads: iPad 2, iPad (3rd Generation), iPad (4th Generation), iPad (5th Generation), iPad (6th Generation), iPad (7th Generation), iPad Mini, iPad Mini 2, iPad Mini 3, iPad Mini 4, iPad Mini 5, iPad Air, iPad Air 2, iPad Air 3, and the 9.7-inch and 10.5-inch iPad Pro. Osmo is currently NOT compatible with the 11-inch and 12.9-inch iPad Pro. The minimum iOS version needed is iOS 9. Compatible Fire tablets: 7th Generation Fire 7, HD 8, HD 10, 8th Generation Fire HD 8, 9th Generation HD 7, HD 10. This includes all Kids Edition tablets.
Description
Product Description
Coding and Music: Twice the fun with Coding Jam from Osmo. Kids love music, right? Now they can compose their own by arranging Osmo’s Coding Blocks into patterns and sequences. So it’s happy, hands-on play, and an awesome way to introduce Coding. Rock On! Osmo games bring a child’s creative imagination to life with hand held pieces that interact with an iPad and/or Fire Tablet and an Osmo Base (No WiFi necessary for game play). Coding Jam requires an Osmo Base to play and this game does not ship with an Osmo Base. An Osmo Base for iPad or Fire Tablet must be purchased to play Coding Jam. Approved by parents and teachers worldwide, used in over 31,000 classrooms.
From the Manufacturer
4. Wonder Workshop Dash & Dot Learn to Code Challenge Card Box Set
Feature
- Beginner-friendly challenge cards invite you to level up your coding skills through fun, hands-on activities.
- Program Dash & Dot robots (sold seperately) to create light patterns, do silly dances and lead games to play with your friends
- Pack includes 72 kid-facing challenge cards that will cover 6 fundamental coding concepts
- Story-based learning activities encourage problem-solving fun
- Coding challenges are perfect for classrooms, after-school clubs, libraries, technology labs, maker spaces and homes.
- Pack includes 72 illustrated cards, 6 separator tabs for organizing cards by coding level and reusable box for easy storage
- Ideal accessory for Wonder Pack
- Dash and Dot robots and free Blockly app required . Ages 6+
Description
Wonder Workshop’s Dot and Dash Challenge Cards provide hours of coding and robotic activities for kids, ages 6+. Coding challenges are perfect for classrooms, after-school clubs, libraries, technology labs, maker spaces and homes.
5. Wonder Workshop Xylophone for Dash Robot
Feature
- Turn Dash into a one-robot light show and marching band with the xylophone
- Your child can compose songs or remix a sample song from our library while learning concepts like loops and sequencing
- Download the free Xylo app to make the most out of your xylophone accessory
- Use with Wonder Workshop Dash Robot, sold separately
Description
Your child can do their own musical performance for friends and family with Dash’s Xylophone! Exercise your creativity by composing your songs from scratch or remake your favorite tunes. Learn concepts like loops, sequencing, and musical composition as you remix and rearrange your song to make a musical masterpiece! Dash’s Xylophone is compatible with Dash robot, sold separately.
6. Osmo – Genius Starter Kit for iPad (NEW VERSION) – Ages 6-10 – (Osmo Base Included)
Feature
- OSMO IS MAGIC: Fun-filled & Award winning learning games that interact with actual hand held pieces & an iPad, bringing a child’s game pieces & actions to life (no Wi-Fi necessary for game play).
- AGE & CAPABILITY: Ages 6-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning.
- TEACHING: Shapes & placing in designs (Tangram), problem solving/early physics (Newton), creative drawing skills (masterpiece), counting with numbers/dice (numbers), letters, spelling & vocabulary (words).
- WHAT’S IN THE BOX: Osmo base for iPad, Tangram pieces, numbers tiles, words tiles, stackable storage for each game & 5 game apps: numbers, Tangram, words, Newton, and masterpiece.
- OSMO PROMISE: Designed with fun & learning in mind, in Palo Alto, California. 90 day Warranty. An iPad & Osmo Base (iPad is not included) are required to play. Compatible iPads: iPad 2, iPad (3rd Generation), iPad (4th Generation), iPad (5th Generation), iPad (6th Generation), iPad (7th Generation), iPad Mini, iPad Mini 2, iPad Mini 3, iPad Mini 4, iPad Mini 5, iPad Air, iPad Air 2, iPad Air 3, and the 9.7-inch and 10.5-inch iPad Pro. Osmo is currently NOT compatible with the 11-inch and 12.9-inch iPad Pro. The minimum iOS version needed is iOS 9. Fire Tablet is not compatible with this base.
Description
Osmo learning games makes it fun for children to learn, using toys as teaching tools. Osmo is magic! In 2013, Osmo created a fun-filled & Award winning learning games that interact with actual hand held pieces & an iPad and/or fire tablet, bringing a child’s game pieces & actions to life (no Wi-Fi necessary for game play). Osmo merges tactile exploration with innovative technology, actively engaging children in the learning process. Osmo games develop a wide range of skills, varying skills based on each game, including: creativity, problem-solving, confidence gaining, child-led, hands-on, gender-neutral, curriculum Inclusion, social/emotional skills, STEM/steam (science, technology, engineering Math & art) and many more educational capabilities. Games are designed for children between the ages of 3-11+ and include beginner to expert levels. Osmo enables the continuation of learning. Genius starter kit for iPad focuses on the following game play: shapes & placing in designs (tangram), problem solving/early physics (Newton), creative drawing skills (masterpiece), counting with numbers/dice (numbers), letters, spelling & vocabulary (words). approved by parents and teachers worldwide, used in over 31, 000 classrooms. Tag your photos on social media with #osmonaut to be featured!
7. Osmo – Little Genius Starter Kit for iPad – 4 Hands-On Learning Games – Preschool Ages – Problem Solving & Creativity (Osmo iPad Base Included)
Feature
- Osmo is magic: fun-filled & Award winning learning games that interact with actual hand held pieces & an iPad, bringing a preschool child’s game pieces & actions to life (no Wi-Fi necessary for game play).
- Age & capability: ages 3-5+. games in this set are for our youngest age group. Osmo enables the continuation of learning.
- Teaching: preschool letter formation and Phonics (ABCs), create pictures and bring animals to life with sticks & rings (squiggle magic), dress/feed a character (costume party) & a problem solving adventure (stories).
- What’s in the box: Osmo base for iPad, 19 cardboard pretend play costume pieces, 38 silicone sticks/rings (BPA free and dishwasher safe) to practice letter forming, silicone game play mat, stackable storage for game pieces & 4 game apps: ABCs, costume party, stories, and squiggle magic.
- Osmo promise: designed with fun & learning in mind, in Palo Alto, California. 90 day warranty. An iPad and an Osmo base (iPad is not included) are required to play. Compatible with iPad (2nd-7th generation) iPad Mini 2-5, iPad Air 2-3, iPad Pro 9.7 & 10.5 inch (minimum iOS version iOS 9). fire tablet is not compatible with this base.
Description
Osmo learning games makes it fun for children to learn, using toys as teaching tools. Osmo is magic! In 2013, Osmo created a fun-filled & Award winning learning games that interact with actual hand held pieces & an iPad and/or fire tablet, bringing a child’s game pieces & actions to life (no Wi-Fi necessary for game play). Osmo merges tactile exploration with innovative technology, actively engaging children in the learning process. Osmo games develop a wide range of skills, varying skills based on each game, including: creativity, problem-solving, confidence gaining, child-led, hands-on, gender-neutral, curriculum Inclusion, social/emotional skills, STEM/steam (science, technology, engineering Math & art) and many more educational capabilities. Games are designed for children between the ages of 3-11+ and include beginner to expert levels. Osmo enables the continuation of learning. Little genius starter kit for iPad focuses on the following game play: preschool letter formation & phonics (ABCs), create pictures with sticks & rings (Squiggle magic), dress/feed a character (costume party) & bring animals to life enabling problem solving, learning of letters & creativity (stories). approved by parents and teachers worldwide, used in over 31, 000 classrooms. Tag your photos on social media with #osmonaut to be featured!
8. Learning Resources Botley the Coding Robot Activity Set, Innovative Toy of The Year Award Winner
Feature
- Early STEM skills: bottle helps your child learn early STEM skills while playing and having fun. He teaches kids to code with active, screen-free play that’s perfect for promoting critical thinking and problem solving skills
- Ready right out of the box: bottle is ready to code right out of the box! Have 5 AAA batteries and a Phillips screwdriver nearby and this coding robot will have your kid coding in minutes with code games, creativity and fun (3 AAA batteries for bottle and 2 AAA for the remote programmer)
- Screen-free: bottle features Completely screen-free coding: no phone or tablet required botley’s easy-to-use remote programmer transmits your commands and sends him rolling
- Smart logic: now Smart logic gives bottle the ability to detect objects in front of him and avoid them. He can also follow looping commands, take on obstacle courses, and follow black-line paths. He even has hidden features to unlock
- One-piece activity set: coding Robots are great at learning new things, so bottle comes with a remote programmer, detachable robot arms, 40 coding cards, 6 double-sided tiles, 27 obstacle building pieces and a starter guide with coding challenges
- Bottle is a great educational and stem.Org authenticated as an educational product for 5 year olds+. with his advanced features, he can grow with children for many years of fun together
- Bottle the coding robot requires 5 AAA batteries (3 bottle & 2 remote). batteries are not included.
Description
Meet bottle, the code to fun! As the newest member of the Learning Resources Family, bottle the coding robot is here to introduce coding in an easy, friendly way. Children as young as 5 can learn to code with bottle, and with his advanced features, he can grow with them for many years to come. Bottle is ready to use right out of the box, so he will have kids coding in minutes (plan ahead: bottle requires 5 AAA batteries, not included). bottle is also 100% screen free; no phone or tablet required. Explore botley’s advanced features and code him for up to 80 steps, with 40 more you can discover. He can also follow looping commands or be programmed to go around objects with If/then logic. Turn on the black-line follow mode and set up a path for bottle to travel. Bottle even has hidden features to unlock! Bottle includes a one-piece activity set, which includes coding cards, detachable arms, interactive obstacles, and code games that are ready for endless hours of fun and learning. Learning coding With bottle helps kids foster creativity and develop problem solving and critical thinking skills!
9. Shifu Plugo Count – Math Game with Stories & Puzzles – Ages 5-10 – STEM Toy | Augmented Reality Based Cool Math Games for Boys & Girls (App Based)
Feature
- ► PLUGO COUNT (Part of Shifu plugo) is an AR-powered STEM gaming kit. It turns your device into a hands-on learning system and takes your kids through a series of story-based challenges that need to be solved with a combination of numbers and arithmetic operators. Plugo Count is suitable for kids 5 to 10 years of age.
- ► IN THE BOX – Plugo Count comes with 1 foldable gamepad, 1 Count Spike, 4 arithmetic operators (+ – x/), and 2 sets of digits 0-9. No Bluetooth and no electronics. The gamepad and Count Spike connect through embedded magnets. A help guide with step-by-step instructions is also included.
- ► PLUGO APP – download the free Plugo app and play 5 STEM games with 250+ progressive levels. Select your child’s grade to adjust the difficulty of the games. Kids indulge in various story-based math activities solving word problems, timed trials, and arithmetic questions.
- ► Spark STEM skills – Plugo Count triggers auditory, visual, and tactile senses in kids and Spurs their comprehension abilities, critical thinking, logical reasoning, and mathematical intelligence. It is the perfect gift for kids who love numbers!
- ► Device compatibility | iOS – iPad 3 and above, iPad mini 2 and above, iPad Air 1 and above, iPad Pro 9. 7 & 10. 5 inch, iPhone 6 & above | Android – Samsung tablets & smartphones, 2015 or newer with more than 2GB RAM | devices – Kindle Fire 7 – 2019, fire 8 – 2018 & newer (fire 10 not supported).
10. Osmo – Coding Awbie – Ages 5-12 – Coding & Problem Solving – For iPad or Fire Tablet (Osmo Base Required)
Feature
- TEACHING: Uses hands-on physcial blocks to control Awbie, a playful character who loves delicious strawberries. Each block is a coding command that directs Awbie on a fun-filled adventure enabling coding & problem solving (Coding Awbie).
- SKILLS LEARNED: Logic, coding fundamentals, basics of programming, listening, critical thinking, observation, creative problem solving & pattern recognition. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
- AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
- WHAT’S IN THE BOX: 19 magnetic coding blocks including: Walk, jump, grab, loop, if, wonder, play and multipliers, Stackable storage for game pieces & 1 Game App: Coding Awbie.
- COMPATIBILITY FOR IPAD & FIRE TABLET: Compatible iPads: All iPads except Generation 1, iPad Pro 11-inch and iPad Pro 12.9-inch. The minimum iOS version needed is iOS 9. Compatible Fire Tablets: 7th Generation Fire 7, 7th Generation Fire HD 8, 7th Generation Fire HD10, 8th Generation Fire HD 8, 9th Generation Fire 7, 9th Generation Fire HD 10. Currently not compatible with the new Fire HD8 launched May 2020.
- OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad or Fire Tablet, bringing a child’s game pieces & actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play.
Description
Product Description
Coding is a modern superpower with the Coding Awbie from Osmo. Coding Awbie teaches logic skills and problem solving, and it helps kids succeed in an increasingly digital world. Coding Awbie is the easiest way to introduce coding to your child. Osmo games bring a child’s creative imagination to life with hand held pieces that interact with an iPad and/or Fire Tablet and an Osmo Base (No WiFi necessary for game play). Coding Awbie requires an Osmo Base to play and this game does not ship with an Osmo Base. An Osmo Base for iPad or Fire Tablet must be purchased to play Coding Awbie. Approved by parents and teachers worldwide, used in over 31, 000 classrooms.
From the Manufacturer
Conclusion
By our suggestions above, we hope that you can found Dash Coding Challenge Cards for you.Please don’t forget to share your experience by comment in this post. Thank you!